Unreal Engine 5

Robot Arm Rig Setup in Blender – Robot Arm System in UE5 | Part 1

Prepare a mechanical robot arm with an armature, joint placement, vertex groups, and export setup.

Rigging

About this tutorial

In Part 1 of this series, we prepare a robot arm mesh in Blender so it’s ready for IK and Control Rig in Unreal Engine 5.

This part focuses on the foundation work in Blender, including:

  • Setting up a clean armature for a robot arm
  • Placing bones correctly for mechanical joints
  • Creating and assigning vertex groups
  • Binding the raw mesh to the armature
  • Exporting the rig properly for Unreal Engine 5

This step is critical — a clean Blender rig makes the IK setup in UE5 much easier and more stable.

🔗 Resources used in this video: Robotic Arm Model: https://www.fab.com/listings/846bc3b5-9d8c-445e-b305-6ed391d184f7

📜 License / Credits: Some third-party assets are used in this tutorial. Full credit goes to the original creators.

3D Model: Black Honey - Robotic Arm – Fab Author: https://www.fab.com/sellers/Gerardo%20Justel License: Creative Commons Attribution Source: https://www.fab.com/listings/846bc3b5-9d8c-445e-b305-6ed391d184f7

Music: Ambient Tech - MomotMusic License: Free for use under Pixabay Content License Source: https://pixabay.com/music/beats-warm-breeze-lofi-music-chill-lofi-344259/