Unreal Engine 5

The Secret to Realistic Item Interactions in Unreal Engine 5

Add smooth item attachment, first-person and third-person support, and pickups at different heights.

Interactions

About this tutorial

Upgrade the realistic pickup system with smooth item attachment, first-person and third-person support, and three pickup animations for different object heights. Instead of snapping into the hand, items smoothly move and rotate toward the correct grip point.

In this UE5 tutorial you’ll learn how to:

  • Smoothly attach items instead of teleporting them
  • Support both first-person and third-person characters
  • Switch between first-person and third-person cameras
  • Detect low, middle, and high pickup positions
  • Select the correct motion-captured pickup animation
  • Integrate everything with the existing Control Rig grip system

🔗 Resources used in this video:

Ground And High Animations: https://discord.gg/Z3hkXpUeeR Knife: https://sketchfab.com/3d-models/knife-b20702e7590c425cb31b0d5cdd6a5edb Bottle: https://sketchfab.com/3d-models/wine-bottle-792dbf6bfa35449ea6b5b8dc6c090825 Ammo Box: https://sketchfab.com/3d-models/9mm-ammo-box-fa2d01505c2041b1be4ef51f4cca7579 Animation: https://www.fab.com/listings/5b737d10-b4cd-4294-8f6b-757b9088039d

📜 License / Credits: Some third-party assets are used in this tutorial. Full credit goes to the original creators.

Music

  1. Shadowstep - CFL_TurningPages License: Free for use under Pixabay Content License Source: https://pixabay.com/sk/music/bije-shadowstep-422798/

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